Nvidia leaps into supercomputers
October 5, 2009
Nvidia and "Starting the Next Age of Personal Computing" | www.tgdaily.com
Nvidia is in the test of its life with big stakes, big investments, and big risks – Fermi is a hail Mary pass if ever there was one. It’s not as reactionary or impulsive as some have suggested and a plan I think has been in the process for the past three years. Nvidia has been putting the pieces in place for the Fermi product through acquisition, industry initiatives and setting up the platform. One of Jen Hsun Hung’s strengths is his long range vision and I think you can see it at work here.
September 26, 2009
Sony's Latest Gaming Device Cuts Out Retailers | www.cnbc.com
Sony's latest gaming device does NOT cut out retailers as this titles infers. There is still plenty of business for retailers to capture in this category with the PSP Go including hardware and accessory sales as well as pre-paid game cards (similar to Apple's iTune gift cards).
July 30, 2009
Digitimes Insight: Intel Pine Trail launch to delay | www.digitimes.com
In a meeting yesterday with Intel excutives I learned that Pineview, Intel's Atom CPU intgrated with a graphics processor and memory manger, is not delayed as has been reported elsewhere.
Continued growth in all segements in computer graphics industry
July 28, 2009
The Compute Graphics market will have a CAGR of 8% to 2013 | www.jonpeddie.com
The computer graphics industry has enjoyed almost non-stop growth since it was established the late 1970s. Today, computer graphics hardware and software (not counting services, maintenance and other aspects) are worth $68 billion – that’s a mind boggling average growth rate of 16.5% for 28 years! (Charts available: email jon@jonpeddie.com)
The convergence of CG computing and visualization has arrived.
July 28, 2009
How does the world change when you can see what you’re thinking? | jonpeddie.com
Today, with GPU compute the researcher launches the computation in his or her own lab with his or her local supercomputer and with the same machine does the visualizations the way he or she wants them done. Depending on the complexity of the task jobs that took weeks now takes days, jobs that took days can be done in minutes and the time scales are further compressing. Productivity goes up, quality of research goes up, humanity benefits - it is the convergence of compute and viz.
2009 Digital Video Software Market
July 27, 2009
Digital video software market hit $1.5 billion in 2008. | jonpeddie.com
The digital videos software market supplies the tools for movie and TV making and has weathered the recession well and is poised for growth in 2010.
The market for GPUs exploded in Q2 29%
July 27, 2009
AMD soars in Q2'09, Intel and Nvidia also show great gains | jonpeddie.com
We've hit bottom and have stone-skipped off - Q3 and 4 are looking very good for the PC indiustry
March 30, 2009
Videogame Start-Up Reaches Marvel Pact | online.wsj.com
Character based MMOG's are risky. Licensing fees can be costly. Competition in this space is fierce.
High risk, High Reward: MMOGs as the Next Wave of Entertainment Media
March 20, 2009
Videogame Start-Up Reaches Marvel Pact | online.wsj.com
This article highlights the maturation of virtual worlds and online games as mass-market entertainment via the appeal of existing properties, as shown by Gazillion’s long-term agreement with Marvel and other IP holders. It also reveals the importance of increasing acquisitions in this space, with smaller studios combining or being bought to form more viable ventures, and the need for strong creative and production teams that can think beyond the existing forms of virtual world and MMOG creation. Virtual worlds and MMOGs have an extremely bright if still risky future, and are set for resurgence after a few years of stumbling in trying to duplicate the commercial success of World of Warcraft or chase the media success of Second Life.
July 2, 2008
Microsoft reportedly to cut price of Xbox 360 to $299 | news.yahoo.com
There are several key implications from this price move. First of all, the X-Box 360 is not moving well at retail, and there is "push-back" from retail vendors to get the hardware moving again. This lack of movement is causing a slowdown in software sales, forcing developers and publishers to reconsider longer term planning and will impact X-Box-360 sales even further. Lastly, the world wide demand for the Playstation 3 is on the rise, and Microsoft needs to stimulate the X-Box 360 space. One question, why now?
Switzerland sues Google over Street View privacy concerns
November 13, 2009
Here Come the Droids! A brief review of Verizon Wireless' new Droid line-up.
November 11, 2009
October 30, 2009
Vodafone Orange Iphone Deal Ends Two Years Exclusivity Of O2 In UK
October 5, 2009
IPhone Coma Mode puts Apple in the ICU
September 19, 2009