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Study Group: Video Game Experts

Council Members in this Study Group: 68

This study group may include experts knowledgeable on topics such as IT Services, consumer electronics, wireless devices, software, hardware, information technology, semiconductors, media, cable, satellite, internet, broadband, global positioning systems, advertising, online media, telecommunications, networking, wireless, and data storage, among others.

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Leading Experts in this Study Group

Yiran Xu, Strategy Director, Giant Interactive GroupYiran Xu

Strategy Director
Giant Interactive Group
What is a GLG Leader?|GLG Leaders are a separate tier of Council Members with a Council Rank in the top 5%. These GLG Member Program participants are eligible for ongoing, in-depth consultative relationships with GLG clients.

Alex Yiran Xu is an M&A and Strategy Director at Giant Interactive, an online game developer and operator. Previously, he was a Game Director at Realnetworks, Inc., a video and music technology solution, game publishing and rich media content provider....

Peter Roithmayr

Principal
Peter Roithmayr Associates LLC
What is a GLG Leader?|GLG Leaders are a separate tier of Council Members with a Council Rank in the top 5%. These GLG Member Program participants are eligible for ongoing, in-depth consultative relationships with GLG clients.

Peter Roithmayr is an independent consultant in the video game industry. Previously, he was the Vice President of Strategic Merchandising within the Video Game division at Electronics Boutique.<br/><br/>Mr. Roithmayr had been at Electronics Boutique for...

William Gardner, President, Digital Entertainment Insights, LLCWilliam Gardner

President
Digital Entertainment Insights, LLC
What is a GLG Leader?|GLG Leaders are a separate tier of Council Members with a Council Rank in the top 5%. These GLG Member Program participants are eligible for ongoing, in-depth consultative relationships with GLG clients.

William Gardner is the President of Digital Entertainment Insights and was most recently (05/08) the President and Chief Executive Officer at Eidos, Inc, a major videogame publisher, until the takeover of USA Sales by Time Warner. There he was responsible...

Joseph Morris, Vice President & General Manager , KONAMI DIGITAL ENTERTAINMENT, INC.Joseph Morris

Vice President & General Manager
KONAMI DIGITAL ENTERTAINMENT, INC.
What is a GLG Leader?|GLG Leaders are a separate tier of Council Members with a Council Rank in the top 5%. These GLG Member Program participants are eligible for ongoing, in-depth consultative relationships with GLG clients.

Joe Morris is a Vice President and General Manager at Konami Digital Entertainment, where he leads the Americas publishing and distribution effort of Konami Mobile and online, a global video game publisher. His primary focus is digital distribution of...

Michael Sellers, CEO, Online AlchemyMichael Sellers

CEO
Online Alchemy
What is a GLG Leader?|GLG Leaders are a separate tier of Council Members with a Council Rank in the top 5%. These GLG Member Program participants are eligible for ongoing, in-depth consultative relationships with GLG clients.

Michael Sellers is the Chief Executive Officer and Chief Alchemist at Online Alchemy, a developer of computer games, artificial intelligence, and social networking software. He has been designing and developing online multiplayer games since 1994. One...

GLG NewsSM Analyses by this Study Group's Leading Experts(?)

Opinions and analyses expressed in GLG News are solely those of the author. See the Terms of Use for details.

Digital Distribution

September 26, 2009

Sony's Latest Gaming Device Cuts Out Retailers | www.cnbc.com

Sony's latest gaming device does NOT cut out retailers as this titles infers. There is still plenty of business for retailers to capture in this category with the PSP Go including hardware and accessory sales as well as pre-paid game cards (similar to Apple's iTune gift cards).

Gazillion Deal

March 30, 2009

Videogame Start-Up Reaches Marvel Pact | online.wsj.com

Character based MMOG's are risky. Licensing fees can be costly. Competition in this space is fierce.

High risk, High Reward: MMOGs as the Next Wave of Entertainment Media

March 20, 2009

Videogame Start-Up Reaches Marvel Pact | online.wsj.com

This article highlights the maturation of virtual worlds and online games as mass-market entertainment via the appeal of existing properties, as shown by Gazillion’s long-term agreement with Marvel and other IP holders.  It also reveals the importance of increasing acquisitions in this space, with smaller studios combining or being bought to form more viable ventures, and the need for strong creative and production teams that can think beyond the existing forms of virtual world and MMOG creation.  Virtual worlds and MMOGs have an extremely bright if still risky future, and are set for resurgence after a few years of stumbling in trying to duplicate the commercial success of World of Warcraft or chase the media success of Second Life. 

Microsoft's X-Box Challenge

July 2, 2008

Microsoft reportedly to cut price of Xbox 360 to $299 | news.yahoo.com

There are several key implications from this price move. First of all, the X-Box 360 is not moving well at retail, and there is "push-back" from retail vendors to get the hardware moving again. This lack of movement is causing a slowdown  in software sales, forcing developers and publishers to reconsider longer term planning and will impact X-Box-360 sales even further. Lastly, the world wide demand for the Playstation 3 is on the rise, and Microsoft needs to stimulate the X-Box 360 space. One question, why now?

EA's Model is Nothing New

February 29, 2008

EA Leaps into Free Video Games | www.businessweek.com

EA attempts to bring a successful Asian model stateside. Success is almost guaranteed given the penetration of internet play in US homes.

View All GLG News by members of this Study Group

Members in this Study Group include these company types:

  • Video Game Publisher
  • Individual/Small Consultancy
  • Video Game Developer
  • Video / Music / Books Retailer
  • Video Game Retailer

Members in this Study Group often have these job titles:

  • Chief Executive Officer
  • Director
  • Principal
  • Consultant
  • President
  • Operations Executive

GLG Live Meetings with this Study Group's Leading Experts (?)

February 13, 2009 | Hong Kong

GLG Seminar: (Hong Kong) Online Gaming in China

GLG Webcasts & Teleconferences

Leading Experts in Video Game Experts have not participated in any GLG webcasts.

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