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Expert Insights on Video Game Industry

The Video Game Industry is the business sector involved with the development, marketing, and sale of video and computer games. This industry was once a niche market and now generates more than $7 billion annually in the U.S. alone. The video game industry can be classified into two broad disciplines: software and hardware. Software refers to the publishing, design, and integration of video games; hardware refers to the consoles and peripherals that are used to operate or play video games.

Gerson Lehrman Group Council Members are available to discuss Video Game Industry via phone consultations, live meetings, surveys, and other custom GLG products and services.

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Featured Council Members

GLG Council Members are leading experts including academics, scientists, and industry specialists

Peter Roithmayr, Principal, Peter Roithmayr Associates LLC

Peter RoithmayrWhat is a GLG Leader?|GLG Leaders are a separate tier of Council Members with a Council Rank in the top 5%. These GLG Member Program participants are eligible for ongoing, in-depth consultative relationships with GLG clients.

PrincipalPeter Roithmayr Associates LLC

Joshua Pollack, Chief Executive Officer, NXTCOM CORP

Joshua PollackWhat is a GLG Leader?|GLG Leaders are a separate tier of Council Members with a Council Rank in the top 5%. These GLG Member Program participants are eligible for ongoing, in-depth consultative relationships with GLG clients.

Chief Executive OfficerNXTCOM CORP

Michael Gallagher, President, ENTERTAINMENT SOFTWARE ASSOCIATION

Michael GallagherWhat is a GLG Leader?|GLG Leaders are a separate tier of Council Members with a Council Rank in the top 5%. These GLG Member Program participants are eligible for ongoing, in-depth consultative relationships with GLG clients.

PresidentENTERTAINMENT SOFTWARE ASSOCIATION

Joseph Morris, Vice President & General Manager , KONAMI DIGITAL ENTERTAINMENT, INC.

Joseph MorrisWhat is a GLG Leader?|GLG Leaders are a separate tier of Council Members with a Council Rank in the top 5%. These GLG Member Program participants are eligible for ongoing, in-depth consultative relationships with GLG clients.

Vice President & General Manager KONAMI DIGITAL ENTERTAINMENT, INC.

Shigenori ARAKI, President, ALT INTERACTIVE, INC.

Shigenori ARAKIWhat is a GLG Educator?|GLG Educators have qualified for GLG Member Programs and are therefore eligible to participate in ongoing in-depth consulting projects with GLG clients.

PresidentALT INTERACTIVE, INC.

Browse all 483 Leading Experts

Study Groups

Study groups are populations of experts knowledgeable on specific sub-topics within a broader industry

Study Group Name No. Members
Video Game Experts 68
Video Game Sellers (EU) 19
Video Game Sellers 97
Video Game Software Experts 122
Chief Financial Officers in the Video Game Industry 14

Browse all 601 Study Groups

Recent News Analyses

News analyses are expert commentaries on current events, written by Council Members who are available for follow up consultations

What Are EA's Reasons For Purchasing Playfish?

November 9, 2009

Terra In Play, not the End Game

November 20, 2009

Performance, Trends and Results of Online Video Advertising.

November 12, 2009

TV advertising faces increased competition from video

October 1, 2009

Mr. Buffet, buying a real railroad is not like in the board game.

November 6, 2009

Toby Kolstad, President, Rail Theory Forecasts

Browse all 8133 GLG News Analyses

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