Explore all subjects

The Expertise Imperative and Compliance Technology
Access to a diverse array of specialized expert inputs drives superior decisions in every organizational context: within corporations, by investors and consultancies, and within nonprofits. When decision makers are confident of their decision inputs, they can respond more quickly and creatively to challenges and opportunities.Learn more about GLG's Compliance Framework


This page may include content provided by Council Members, your access to which is subject to the Terms of Use.
Find Out More

GLG Topic: Video Game Industry

The Video Game Industry is the business sector involved with the development, marketing, and sale of video and computer games. This industry was once a niche market and now generates more than $7 billion annually in the U.S. alone. The video game industry can be classified into two broad disciplines: software and hardware. Software refers to the publishing, design, and integration of video games; hardware refers to the consoles and peripherals that are used to operate or play video games.

Request a consultation







Leading Experts: Video Game Industry

Mauricio Polack
Director of Video Game Merchandising
Baker & Taylor, Inc.

Mauricio Polack is the Director of Video Game Merchandising, involved in managing the video game division at Baker & Taylor, Inc. In his current role, he works with both game publishers and retailers. Mr. Polack has over 20 years of experience in the video game market. Previously, he held positions...

Peter Roithmayr
Principal
Peter Roithmayr Associates LLC

Peter Roithmayr is an independent consultant in the video game industry. Previously, he was the Vice President of Strategic Merchandising within the Video Game division at Electronics Boutique...

Joshua Pollack
Chief Executive Officer
NXTCOM CORP

Joshua Pollack is the Chief Executive Officer at NXTCOM CORP, an investment management company focused in the media, sports, entertainment, publishing, video game, internet and digital distribution industries. Mr. Pollack recently lead a feature film slate financing with Universal Studios and GE. He...

Shigenori Araki, President, ALT INTERACTIVE, INC. Shigenori Araki
President
ALT INTERACTIVE, INC.

ARAKI Shigenori is the President at Alt Interactive, a consultancy specialized in video game and digital media, as well as web 2.0 services & sites. His company also offers advertising & video delivery service via the internet. Previously he was the Director of Overseas Videogame Division at Q Entertainment,...

Joseph Morris, Vice President & General Manager , Konami Digital Entertainment, Inc.Joseph Morris
Vice President & General Manager
Konami Digital Entertainment, Inc.

Joe Morris is a Vice President and General Manager at Konami Digital Entertainment, Inc. where he leads the Americas publishing and distribution effort of Konami Mobile (a global video game publisher). His primary focus is digital distribution of entertainment content to leading American wireless carriers,...

View All Leading Experts in Technology, Media & Telecom

GLG NewsSM Analysis: Video Game Industry(?)

Opinions and analyses expressed in GLG News are solely those of the author. See the Terms of Use for details.
Analysis of: High-Def Options Vie With Blu-ray | online.wsj.com

The article questions the importance of DVD players going forward and that's central to the Blue-ray vs HD-DVD battle. It is indeed no longer about DVD players anymore. And the advantages offered by Blue-ray over HD-DVD (15 GB vs 25 GB storage for Blue-ray) isn't significant enough to determine which...

Analysis of: Signalling cycle as explanation of financial crisis | www.patrickmcnutt.com

Signalling cycle as explanatory of the financial crisis     Modern game theory focuses on observed behaviour and, by identifying patterns in that behaviour proceeds to analyse possible solutions to a problem. It offers an interesting and novel take on the financial crisis by introducing...

Analysis of: High-Def Options Vie With Blu-ray | online.wsj.com

1. Streaming of movies (and other content) over the Internet will grow in the coming years. 2. High speed digital services to the home (DSL and cable modem) continue to increase. 3. High definition movies can be viewed at home with out the need to rent a DVD or Blu-Ray DVD.   This is an important...

Analysis of: Google Adds Audio and Video Chat to Gmail | www.thecelebritycafe.com

Gmail's new voice/video service for their GTalk web service did not apply to their traditional GTalk client.  Why?  Google is a living web service, why support the antiquated stand alone proprietary client thinking when the world can interoperate with your web service and increase your advertising...

Analysis of: McDonald's to Raise Burger's Price | online.wsj.com

McDonald's new McDouble is a defensive menu play, but needed, and shows how McDonalds stays at the top of the chain restaurant game.

View All GLG News in Technology, Media & Telecom

Quick Facts about GLG

GLG's 850+ Clients Include:

Fortune 500®  companies
40 of the leading 50  global mutual funds
15 of the leading 20  global banks
8 of the leading 10  global private equity firms
5 of the top 10  AmLaw firms

Analytics


Generated at 2009-01-06T19:00:20.440