GLG Topic: Video Game Industry
The Video Game Industry is the business sector involved with the development, marketing, and sale of video and computer games. This industry was once a niche market and now generates more than $7 billion annually in the U.S. alone. The video game industry can be classified into two broad disciplines: software and hardware. Software refers to the publishing, design, and integration of video games; hardware refers to the consoles and peripherals that are used to operate or play video games.
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Leading Experts: Video Game Industry
Director of Video Game Merchandising
Baker & Taylor, Inc.
Mauricio Polack is the Director of Video Game Merchandising, involved in managing the video game division at Baker & Taylor, Inc. In his current role, he works with both game publishers and retailers. Mr. Polack has over 20 years of experience in the video game market. Previously, he held positions...
Principal
Peter Roithmayr Associates LLC
Peter Roithmayr is an independent consultant in the video game industry. Previously, he was the Vice President of Strategic Merchandising within the Video Game division at Electronics Boutique...
Chief Executive Officer
NXTCOM CORP
Joshua Pollack is the Chief Executive Officer at NXTCOM CORP, an investment management company focused in the media, sports, entertainment, publishing, video game, internet and digital distribution industries. Mr. Pollack recently lead a feature film slate financing with Universal Studios and GE. He...
Shigenori ArakiPresident
ALT INTERACTIVE, INC.
ARAKI Shigenori is the President at Alt Interactive, a consultancy specialized in video game and digital media, as well as web 2.0 services & sites. His company also offers advertising & video delivery service via the internet. Previously he was the Director of Overseas Videogame Division at Q Entertainment,...
Joseph MorrisVice President & General Manager
Konami Digital Entertainment, Inc.
Joe Morris is a Vice President and General Manager at Konami Digital Entertainment, Inc. where he leads the Americas publishing and distribution effort of Konami Mobile (a global video game publisher). His primary focus is digital distribution of entertainment content to leading American wireless carriers,...
Study Groups: Video Game Industry(?)
| Study Group Name | Members |
|---|---|
| Video Game Experts | 62 |
| Video Game Software Experts | 76 |
| Video Game Sellers (EU) | 16 |
| Video Game Sellers | 87 |
| Chief Financial Officers in the Video Game Industry | 14 |
GLG NewsSM Analysis: Video Game Industry(?)
The article questions the importance of DVD players going forward and that's central to the Blue-ray vs HD-DVD battle. It is indeed no longer about DVD players anymore. And the advantages offered by Blue-ray over HD-DVD (15 GB vs 25 GB storage for Blue-ray) isn't significant enough to determine which...
Using game theory as analytical tool in financial markets. www.patrickmcnutt.com/news.asp#News41
Signalling cycle as explanatory of the financial crisis Modern game theory focuses on observed behaviour and, by identifying patterns in that behaviour proceeds to analyse possible solutions to a problem. It offers an interesting and novel take on the financial crisis by introducing...
1. Streaming of movies (and other content) over the Internet will grow in the coming years. 2. High speed digital services to the home (DSL and cable modem) continue to increase. 3. High definition movies can be viewed at home with out the need to rent a DVD or Blu-Ray DVD. This is an important...
Gmail's voice/video: An excellent example of what happens when a business model and a web services collide.
Gmail's new voice/video service for their GTalk web service did not apply to their traditional GTalk client. Why? Google is a living web service, why support the antiquated stand alone proprietary client thinking when the world can interoperate with your web service and increase your advertising...
McDonald's new McDouble is a defensive menu play, but needed, and shows how McDonalds stays at the top of the chain restaurant game.
GLG InstituteSM Seminars: Video Game Industry(?)
Recent Seminars
New York, November 6, 2008